Norway


As simple as it might be, I still find my self struggling with the correct solution.

I’m trying to understand what is the correct way to find the (or any other subview) inside when using .

The main issue is that in viewDidLoad, the views aren’t applied their constraints. I know that the “known” answer for this situation is

override func viewDidLoad() {
        super.viewDidLoad()
     view.layoutIfNeeded()
     stepContainer.layoutIfNeeded() // We need this Subview real frame!
     let realFrame = stepContainer.frame
}

But I found out that it’s not ALWAYS working, and from to it give’s wrong frame (ie not the final frame that is displayed).

After some more researching I found that warping this code under DispatchQueue.main.async { } gives accurate result. But I’m not sure if it’s the correct way to handle that, or am I causing some kind of under-the-hood issues using this. Final “working” code:

override func viewDidLoad() {
        super.viewDidLoad() 

        DispatchQueue.main.async {
            self. stepContainer.layoutIfNeeded()
            print(self. stepContainer.frame) // Real frame..
        }

}

NOTE : I need to find what is the real frame only from viewDidLoad, please don’t suggest to use viewDidAppear/layoutSubviews etc.



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